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 GAT-03X5 Fury Dagger "Yuri"
winders
Posted: Oct 1 2006, 06:44 PM


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General and Technical Data
Model number: GAT-03X5
Code name: Fury Dagger "Yuri"
Unit type: experimental close combat mobile suit
Manufacturer: Earth Alliance (Republic of East Asia)
Operator: Earth Alliance (Republic of East Asia)
First deployment: C.E 71
Capacity: pilot only, in standard cockpit in torso
Head Height: head height 18.4 meters
Weight: max gross weight 65.7 metric tons
Construction: titanium alloy on semi-monocoque frame
Power plant: ultracompact energy battery
Equipment and design features: sensors
Fixed armaments: 4 x M2M5 "Todesschrecken" 12.5mm automatic CIWS, fire-linked, mounted in head; 2 x P13T7 "Tigora Phoenix" beam emitter, mounted in palms
Special Moves: Tiger Flame Punch; Tiger Flame Knuckles; Rai-Oh Ken; Supreme Roar Fist

Technical and Historical Notes
Built by the Republic of East Asia as part of Project F, the Fury Dagger is a one of a kind unit. Developed under the supervision of Alliance pilot Asagi Kyoto, the "Yuri" has been developed to simulate martial artists like those in video games.

The GAT-03X5 features minimal armaments, this allows it to move freely without the penalty of being bogged down by weaponry. Four vulcans are head-mounted and its primary armament, the experimental Tigora Phoenix beam emitters. Derived from the beam-signs from the now-captured Astray Outframe. The beam emitters have the capability to manipulate the beam energy they output, this allows the weapon to emit whips, swords, shields. The beam emitters however have the capability of projecting the beams for use in ranged combat, an advantage over the original beam signs. However, despite the versatility improvement the Yuri posses, the power output for these beam emitters remain on par with the equivilent standard weapons, depending on the form of the beam.

Asagi Kyoto has familiarized herself so much with the mobile suit that, in accordance with her love of video games, she has devised several trademark moves. The first, Tiger Flame Punch, is a manipulation of beam energy to create a wall of energy about three quarters the height of the mobile suit that dissapitates several meters from its origin, whenever the thin wall of energy comes in contact with a solid the effect is that it will burn through the armour if it is not beam-protected, against beams it will dissapitate in the region struck by the opposing beam while it forces it to dissappitate too; it is used as an offensive move but depending on situation can be used as a defensive measure. This move however, uses enough energy to be on-par with a standard beam rifle.
The next, the Tiger Flame Knuckles involves the mobile suit having a fast velocity before striking; a strictly point-blank move, it involves the hand emitting a ball of energy that is maintained in the palm until it strikes the target; due to the unique method of energy consumption used for this move however, it uses roughly the same amount of energy as a standard beam saber.
The third, the Rai-Oh Ken involves the use of both beam emitters, one over another while lunging at the enemy at point-blank range and creating a sphere double the size of that in the Tiger Flame Knuckles but likewise deals double the damage while still consuming double the energy.
The last, the most powerful is the Supreme Roar Fist, a move which is similar to the Tiger Flame Punch in height but is a projectile that consumes roughly a quarter of the mobile suit's energy. It uses both emitters to charge up and release a volley of potent energy that, when it comes in contact with solids it will errupt with explosive force and will absorb most beam projectile energy that strikes it.

This post has been edited by winders on Oct 8 2006, 12:20 AM
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Cadarn Springfield
Posted: Oct 1 2006, 06:47 PM


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Come, I'm going to be K' from now on.
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winders
Posted: Oct 1 2006, 06:53 PM


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PHEAR THE PARODY
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Kai Zergas
Posted: Oct 3 2006, 12:16 AM


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Yay for daggers, fury or otherwise wink.gif

I don't see anything wrong with this suit, and the beam emitters remind me somewhat of those on my Gemini Precursor, though only more specialised and alot less likely to explode in your face when you use them. Can't wait to see how this thing moves in actual combat, and I expect that the additional weight on the suit might actually be from added verniers on the back and legs; the thing has to be able to dodge after all, and needs something to help power its kicks.
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Ellie Howard
Posted: Oct 3 2006, 12:22 AM


ZAFT
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Kai, expect plenty of G Gundam-ish stuff.

Insert command: qcf + A

>.>

EDIT: f + D

This post has been edited by Ellie Howard on Oct 3 2006, 12:35 AM
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winders
Posted: Oct 3 2006, 12:32 AM


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I won't be able to move backwards and turtle shell sad.gif
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Ellie Howard
Posted: Oct 3 2006, 12:36 AM


ZAFT
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Also, explain how each of those special moves work, otherwise people will go crazy once you go qcf + some button on them.
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winders
Posted: Oct 4 2006, 08:39 PM


Kira's slave
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Since the original tech history was a bit ambiguous concerning the use of the beam emitters, I've updated it.

In a nutshell they're beam signs that have merged with Destiny's beam palm thingos ohmy.gif
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Kira Yamato
Posted: Oct 4 2006, 11:14 PM


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Hmm... should Winders get to have fun XP
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Ellie Howard
Posted: Oct 4 2006, 11:26 PM


ZAFT
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I don't know, up to you though, although we at ZAFT might be finished big time at the might of the Supreme Roar Fist though.
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winders
Posted: Oct 5 2006, 12:41 PM


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Man, so will I! No power ! XD
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