Just saw the game...
I must say "ouch". I don't know if Craftsmen had a plan or not, but this looked very bad from the get go in both games for them.
Their distribution of forces was not very good, with most cavalry stationed with one guy, Miv. This is terrible idea since he can't be everywhere at once with much needed cavalry, and that showed in both games - their cavalry superiority vanishing in mere seconds by a a sustained TWR push.
Craftsmen also seem to have lacked a general plan - I could not see whether it was a general frustration over not knowing how to overcome mutlitude of enemy matchlocks or if it simply inability to coordinate their movements, but their attack pattern were just terrible and disconcerted. And it quickly showed, as Tajl's army - this army can't seriously win a full on melee battle - actually defeated his opponent in second game against a frontal charge!!!
I am not sure how bugged the replays are, but TWR team looks more coordinated and far more ogranized, and what's more important - they seem to have a plan in their movement.
GG to both clans. This was rather an abrupt end to CW's reign in TLS series.