NEWS FLASH:Pengian Bashing to become new favorite sport with the Counterstrike croud. "Any noob thinking a conversion to Linux will give them an edge need to be take out and shot in the head by their perents..." one anti-Penguin commented to our reporter. When asked what operating system he was running he answered "Redhat baby..." as his CS character was gundown for the 3,000,000th time in under 2 minutes... ---|--- Japan Reporting an outbrake of "African Rabbies" Initial reports say that the infected are doing well but are a little bit bite happey them selves. Japans leadership and denyed offeres of any other assistance Quoting "We have learned from our mistakes with SARs and we've got in under controle now..." ---|--- George Romero's Newest Documentry of the Undead, Scedualed for DVD release after it's great showing at sundance. "DIARY OF THE DEAD" being the 5th zombie film by the director/produser. Documentry styled camera not a gimmic like in cloverfeild or Blair whitch, tis film follows the investigations of film studend documenting the end of the world by the zombie hoards. ---|--- And thats the news from arround the world...
 

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 The Game Status so Far.
Ninja Krow
Posted: Jul 24 2005, 05:41 AM


ID: 420-731-666-296
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Group: ANGEL SO-10 General
Posts: 3,183
Member No.: 1
Joined: 3-July 05



old news

ninja.gif Ninja Out!...


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Krow is BACK... Kinda...
Ark
Posted: Jul 24 2005, 01:46 PM


ID: 110-326-440-226
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Group: CORE SO-09 Lieutenant General
Posts: 4,491
Member No.: 9
Joined: 24-July 05



I'm gonna hold you to that, Krow. No spending our money on a sudden Slurpy craving!


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STUD ID # 110-326-440-226
Codename: Drake
user posted image
Yohoki
Posted: Aug 12 2005, 07:44 AM


Unregistered









i'd donate but i can't get to the dang web site..... grr... can we mabey work out mailing the cashmonies XD


heh i can't stop luaghing every time i see that account... "Group: Banned" lmao
Ark
Posted: Aug 17 2005, 04:40 PM


ID: 110-326-440-226
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Group: CORE SO-09 Lieutenant General
Posts: 4,491
Member No.: 9
Joined: 24-July 05



I think it should include a mission where you defend a skyscraper City of the Dead style. Or mabye the skyscraper is the base you mentioned awhile ago. But whatever you want.


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STUD ID # 110-326-440-226
Codename: Drake
user posted image
Agent Jim
Posted: Oct 2 2005, 11:30 AM


ID: 200-640-198-361
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Group: ANGEL SO-01 Second Lieutenant
Posts: 2,878
Member No.: 28
Joined: 30-September 05



sounds 1337 ill buy it. biggrin.gif


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Agent Jim
Posted: Nov 2 2005, 04:41 PM


ID: 200-640-198-361
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Group: ANGEL SO-01 Second Lieutenant
Posts: 2,878
Member No.: 28
Joined: 30-September 05



this thread is 1337 old....


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Ark
Posted: Nov 3 2005, 02:50 PM


ID: 110-326-440-226
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Group: CORE SO-09 Lieutenant General
Posts: 4,491
Member No.: 9
Joined: 24-July 05



Stop saying 1337. I don't even know what the hell that means.


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STUD ID # 110-326-440-226
Codename: Drake
user posted image
Agent Jim
Posted: Nov 3 2005, 06:00 PM


ID: 200-640-198-361
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Group: ANGEL SO-01 Second Lieutenant
Posts: 2,878
Member No.: 28
Joined: 30-September 05



wink.gif ok but first ill tell you what 1337 means... it means leet or elite like it's elite or something. it itself is a form of the breif dialouge 1337speek started in CS and now widley used. it includes phrases like lol rofl roflcopter ect. 1337 |-|/-\x0r (haxor, hacker, cheater.)omg ect. the phrase is widley used. but if used in too many ways to much you are a noob or N00b such as: OMFG WTH A 1337 |-|/-\x0R just PWNT us.... ok i hope this has cleared things up for you. ill try to say 1337 less in the future. wink.gif rolleyes.gif biggrin.gif


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Ark
Posted: Nov 3 2005, 10:58 PM


ID: 110-326-440-226
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Group: CORE SO-09 Lieutenant General
Posts: 4,491
Member No.: 9
Joined: 24-July 05



I'm familiar with 1337 as a language (the native language of the nerds) but just not the way you were using it. Thanks for filling me in.


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STUD ID # 110-326-440-226
Codename: Drake
user posted image
Agent Jim
Posted: Nov 4 2005, 02:11 PM


ID: 200-640-198-361
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Group: ANGEL SO-01 Second Lieutenant
Posts: 2,878
Member No.: 28
Joined: 30-September 05



smile.gif NP


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MADMAN
Posted: Nov 10 2005, 06:27 PM


ID: 168-633-197-382
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Group: GHOST SE-09 Sergeant Major
Posts: 334
Member No.: 12
Joined: 25-July 05



Krow,
I don't know how much you've thought about this, I may be saying stuff you already know here, but there are ways that you can raise funds. Perhaps STUD memorabilia like shirts, hats, posters, etc. Since there are a plethora of writers here, you can pair them with an artist and put together a STUD comic that could be sold to STUDs ATZers and others. I'm sure that there is a market out there for this stuff.

Anyway, hope that all is going well with you. I'll try to make a donation when I can.

MADMAN

P.S. I'm still working on that story.


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Through the mists of carnage, a lone warrior can be seen, standing where others have fallen.
S.T.U.D. ID. #168-633-197-382
Because death is only the beginning.

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Agent Jim
Posted: Nov 13 2005, 07:33 PM


ID: 200-640-198-361
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Group: ANGEL SO-01 Second Lieutenant
Posts: 2,878
Member No.: 28
Joined: 30-September 05



um, madman i'm not sure if you realise this but krow cant reply to your post -.-


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Ninja Krow
Posted: Dec 1 2005, 11:35 PM


ID: 420-731-666-296
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Group: ANGEL SO-10 General
Posts: 3,183
Member No.: 1
Joined: 3-July 05



I can now.

As for Madman, I have thought about it. Talent is the hard part. We need more talent.

As for the game. It's going slowly. I've been pretty much doing it my self. it prolly going to be revert back into it's Unreal Tournament 2004/2007 MOD again but if the right talent come along then we'll see.

So far all my maps are stored and it has been a couple of weeks since i last worked on one. but As of yesterday, I've been getting back into the swing of things.

No real date set for a beta still but get me the right people and we'll see...


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Krow is BACK... Kinda...
Ark
Posted: Dec 2 2005, 09:33 AM


ID: 110-326-440-226
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Group: CORE SO-09 Lieutenant General
Posts: 4,491
Member No.: 9
Joined: 24-July 05



My PC is too infirior, otherwise I'd help.


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STUD ID # 110-326-440-226
Codename: Drake
user posted image
Agent Jim
Posted: Dec 3 2005, 09:38 AM


ID: 200-640-198-361
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Group: ANGEL SO-01 Second Lieutenant
Posts: 2,878
Member No.: 28
Joined: 30-September 05



dont have the UT games sad.gif


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Zombiekillerninja
Posted: Dec 3 2005, 09:58 AM


ID: 256-548-647-875
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Group: GHOST SO-01 Second Lieutenant
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Member No.: 10
Joined: 24-July 05



Make sure to try to get it on the consoles for us with the shitty comps.


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*beep*
Ninja Krow
Posted: Dec 4 2005, 12:48 AM


ID: 420-731-666-296
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Group: ANGEL SO-10 General
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Joined: 3-July 05



QUOTE (Zombiekillerninja @ Dec 3 2005, 04:58 PM)
Make sure to try to get it on the consoles for us with the shitty comps.

NOT EXACTLY SURE IF IT WILL BE IT'S OWN STANDALONE PRODUCT ANYMORE.

YOU MAY HAVE TO JUST BUY UNREAL TOURNAMENT 2004/2007 AND DOWNLOAD THE MOD. AS IT SITS, I'M DOING ALMOST 99% OF ALL THE CONTENT AS OF THIS CURRENT DATE. IF ANY ONE WITH UNREAL MODDING SKILLS WANTS TO HELP PLEASE SHIFT ME AN EMAIL WITH SAMPLES OF YOUR WORK. i'LL GIVE YOU A APPLICATION ASSIGNMENT AND WE'LL SEE IF YOU HAVE THE JOB.

I NEED:

SCRIPTER
FOLLY ARTIST
MUSIC DIRECTOR
TEXTURE ARTIST
3D MODELER (STATIC MESHES)
3D MODELER (CHARACTERS)
3D MODELER (WEAPONS AND PROPS)
VOICE TALENT (BETWEEN 18-35, 40-50 AND A FEW 10-15 BOTH MALE AND FEMALE)
AND OF COUSE LEVEL DESIGNERS ARE ALWAYS NEEDED.


THIS IS A FULLY SINGLE PLAYER PROJECT AND WILL LATER WORK ON WEB 8-32 MULTIPLAYER MISSIONS PACK.

I WILL BE WORKING AS BASIC STATIC MESH ARTIST, WRITER AND PROJECT DIRECTOR. WITH SOME LEVEL DESIGN ON THE SIDE.

IF YOU DON'T KNOW THE TOOLS, THEN YOU NEED NOT APPLY. AND ONELY ONE WRITE IS NEEDED AND I'VE ALREADY TAKEN THAT POSITION.

Wow forgot to take off cap locks... oops...


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Krow is BACK... Kinda...
Zombiekillerninja
Posted: Dec 4 2005, 09:11 AM


ID: 256-548-647-875
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Group: GHOST SO-01 Second Lieutenant
Posts: 3,010
Member No.: 10
Joined: 24-July 05



QUOTE (Ninja Krow @ Dec 4 2005, 07:48 AM)
QUOTE (Zombiekillerninja @ Dec 3 2005, 04:58 PM)
Make sure to try to get it on the consoles for us with the shitty comps.

NOT EXACTLY SURE IF IT WILL BE IT'S OWN STANDALONE PRODUCT ANYMORE.

YOU MAY HAVE TO JUST BUY UNREAL TOURNAMENT 2004/2007 AND DOWNLOAD THE MOD. AS IT SITS, I'M DOING ALMOST 99% OF ALL THE CONTENT AS OF THIS CURRENT DATE. IF ANY ONE WITH UNREAL MODDING SKILLS WANTS TO HELP PLEASE SHIFT ME AN EMAIL WITH SAMPLES OF YOUR WORK. i'LL GIVE YOU A APPLICATION ASSIGNMENT AND WE'LL SEE IF YOU HAVE THE JOB.

I NEED:

SCRIPTER
FOLLY ARTIST
MUSIC DIRECTOR
TEXTURE ARTIST
3D MODELER (STATIC MESHES)
3D MODELER (CHARACTERS)
3D MODELER (WEAPONS AND PROPS)
VOICE TALENT (BETWEEN 18-35, 40-50 AND A FEW 10-15 BOTH MALE AND FEMALE)
AND OF COUSE LEVEL DESIGNERS ARE ALWAYS NEEDED.


THIS IS A FULLY SINGLE PLAYER PROJECT AND WILL LATER WORK ON WEB 8-32 MULTIPLAYER MISSIONS PACK.

I WILL BE WORKING AS BASIC STATIC MESH ARTIST, WRITER AND PROJECT DIRECTOR. WITH SOME LEVEL DESIGN ON THE SIDE.

IF YOU DON'T KNOW THE TOOLS, THEN YOU NEED NOT APPLY. AND ONELY ONE WRITE IS NEEDED AND I'VE ALREADY TAKEN THAT POSITION.

Wow forgot to take off cap locks... oops...

Maybe ask JV about the one on ATZ that stops that?


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*beep*
Agent Jim
Posted: Dec 5 2005, 08:16 PM


ID: 200-640-198-361
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Group: ANGEL SO-01 Second Lieutenant
Posts: 2,878
Member No.: 28
Joined: 30-September 05



put an initial release for UT and then if possible build on that and make it able to be played without UT. i'd perfer it on my comp since mah ps2 is just as good as dog shit now. i could never handle 2007 edition of UT either. but i'll do what i can. BTW!!! goto www.newgrounds.com you ever heard of the ps2 or whatever game called alien hominid? started as a flash game there! and it sold real well too when they put it on console's!


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Ark
Posted: Dec 7 2005, 10:59 AM


ID: 110-326-440-226
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Group: CORE SO-09 Lieutenant General
Posts: 4,491
Member No.: 9
Joined: 24-July 05



I'd be glad to help....If I knew anything at all about UT 2004's editor. Fuck, I can't even put in a single object or static model or brush or whatever they call them.


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STUD ID # 110-326-440-226
Codename: Drake
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