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| Sk3tch |
Posted: Jan 27 2008, 11:35 PM
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Administrator Group: Admin Posts: 131 Member No.: 1 Joined: 9-July 05 |
Well...after noticing the custom map community slowing down and what seems to be servers playing only dust2 and office, I've decided to keep the custom map thing going anyway. Don't get me wrong...I love just about all the stock maps that come with CS:S (except maybe dust1), but the enthusiasm for mapping doesn't seem to be around like it used to be. Makes me wonder where all the enthusiasm within the community went?
Either way I still love making custom maps and enjoy seeing servers play the maps I made. It's worth shelling out the cash for this web-host to keep it going. Here's where you come in: What would you like to see on this website to make it better for you? I'm open to all responses. Enjoy! |
| Sapp |
Posted: Apr 1 2008, 11:22 AM
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Big Yapper Group: Members Posts: 87 Member No.: 10 Joined: 27-August 06 |
Sk3tch, do you get money or royalty for making maps?
-------------------- Rule of Signature:
1 - No more than five emotes! |
| Sk3tch |
Posted: Apr 1 2008, 08:29 PM
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Administrator Group: Admin Posts: 131 Member No.: 1 Joined: 9-July 05 |
Normally, no...but I did get comission for the XFX maps.
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| Sapp |
Posted: Apr 2 2008, 08:18 AM
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Big Yapper Group: Members Posts: 87 Member No.: 10 Joined: 27-August 06 |
cool
-------------------- Rule of Signature:
1 - No more than five emotes! |
| Sk3tch |
Posted: Apr 16 2009, 08:50 AM
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Administrator Group: Admin Posts: 131 Member No.: 1 Joined: 9-July 05 |
Computer is fixed! I CAN MAP AGAIN!!!!!!!!!!!!!!!
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| NastyKreap |
Posted: Apr 16 2009, 08:47 PM
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![]() Weak Sauce Group: Members Posts: 26 Member No.: 77 Joined: 15-April 09 |
Glad to hear it Sk3tch! Now I can see a pro at work!
So....get back to work lol |
| Sk3tch |
Posted: Apr 16 2009, 11:37 PM
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Administrator Group: Admin Posts: 131 Member No.: 1 Joined: 9-July 05 |
...And I just got photo shop. Let's see how that works out. |
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| NastyKreap |
Posted: Apr 17 2009, 09:13 PM
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![]() Weak Sauce Group: Members Posts: 26 Member No.: 77 Joined: 15-April 09 |
nice man! what version? i just downloaded a new version i need to see if i can get it working
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| Sk3tch |
Posted: Apr 22 2009, 07:33 PM
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Administrator Group: Admin Posts: 131 Member No.: 1 Joined: 9-July 05 |
PhotoshopCS... kinda ironic ain't it?
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| chizbone |
Posted: Oct 15 2009, 12:08 PM
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No Sauce Group: Members Posts: 1 Member No.: 79 Joined: 15-October 09 |
I think a nice little side area for your site could be an information thread or threads, Like a list in order of importance for the beginning mappers to consider before jumping into a map, layout, strangle points, game-play and all the tech stuff they should be aware of...etc. I know the banana has that stuff in droves but you could just have the most important pertinent things.....
I guess a beginning mapper area is what I mean. I'm not a mapper I'm the red-headed step child of mappers. I am a naver the banana doesn't even consider that as worth mentioning. They told me there is the auto-generated nav mesh so navers can't submit their work. I'm here and there[banana] because the auto-gen is in most cases worthless. all auto-gens are supposed to be hand tuned before they are used. I don't use them unless the map already has one. I seed a map by hand to make the nav. Most mappers I have met, and I have over 200 maps on the banana using my navs, don't even know how to view their nav file. Sorry I didn't mean to go on a tangent, I will mention if any of you are interested in tunning your own navs you can google chizbone and about the third listing down is Xfire where I have about 20 video tutorials on CSS navigation. I would be more than happy to assist any of you with nav issues or questions... |
| Sk3tch |
Posted: Oct 15 2009, 05:16 PM
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Administrator Group: Admin Posts: 131 Member No.: 1 Joined: 9-July 05 |
That's a damn good idea Chiz...and welcome to the site! Yeah...NAV files are like voodoo to me...i can edit them...but don't like to, lol. |
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