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T E A L I T A
here we are at the
MERCY
of our brethren
Welcome to Tealita, a Medieval Fantasy RPG
Stats
Guildmasters
Sicari Arcanus and Patayla Serena
Season
Summer
Moon
Cyllan
Links
The Staff
If you would like to contact one of the site staff members, you may do so by clicking their Admin account (listed below), or else sending an e-mail to admin@tealita.com
Administrators
Skye
Twisted Shadows
Free Promotion of the Month
Credits
Administrators
Rules, plots, sub-plots, myths, bestiary and apothecary entries, guilds, and board graphics unless otherwise stated
Dana
Sidebar
Members
Myths, bestiary and apothecary entries, characters, arising mini-plots
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Welcome to Tealita
| IC Sub-Plot
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Announcements
Tealita is officially moving! We're going to be hosted at www.tealita.com by phpBB (byebye invision) and we'll be opening there officially in the next week or so, so I'd recommend applying. And stuff. (=
The Activity Check is closed, but if you think about it I don't really need to delete anyone, because everyone who's active will be transfering to t.com, and anyone on the Circle of Life and possibly Absence list will have an account made for them and be emailed their password.
I can't think of anything else, other than I will try to update more often. ^_^;;
Miscellaneous
Tealita is in its second year.
Open Calendar
Weather window
New Members, listen up: Please put a link do your character description in your sig, and change your rank and species fields in your profile. Check out the FAQ, but feel free to ask questions, no matter how stupid they might seem! If you have been referred by someone else, please please please check this board here
Questions? Account problems? If you need support with anything, just send an e-mail to admin@tealita.com. |
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Welcome back; your last visit was on Nov 26 2009, 08:39 AM
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The Grey Waste The Grey Waste is a corrupt area of the land, bordering on the edge of a dense part of the forest, where dead tree stumps and mist combine to form the barren plain. Night merges with day as the heavy cloud blot out the sunlight, casting the area into shadow. Be wary, for the waters are not the still picture they seem.
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May 16 2007, 08:24 PM In: I'll always be your Sha... By: Shyamal |
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Fadrian Forest Towering trees revel in the normally glorious sunlight. Fadrian Forest is old, old and weary. Be careful of the trees and respect the Forest, and you'll be fine. Remember, don't cut wood from the trees!
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Jul 11 2007, 01:56 AM In: Crunchy? By: Phoenix |
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River Farai The main river in this land, this branches off from the River Aerian and snakes its way through Fadria, passing directly by the Golden Sword Training Centre and the Green Hood Hideaway. In the days of old, before the Guild War, the Farai provided a trading passage for boats to ship their cargo to the Far West and Aeria.
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May 7 2007, 07:46 PM In: What is it with old men and... By: The Grinning Cheshire |
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Bazaar Home to the mystic stalls of far away lands, this bazaar offers spices and insence, rugs and carpets, cloth and jewellery, but never weapons. Weapons, armour or other devices of battle are not only not sold here, but are banned from the bazaar. Caught carrying a weapon, and suffer a hefty fine or imprisonment.
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May 8 2007, 10:22 PM In: Good Day for a Bargain By: Salkiir |
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Beach of One Thousand Wonders So called because of the sparkling gem-like stones that can be found in multitude here, the Beach of One Thousand Wonders is just on the outskirts of Fadria. The tranquil effect is somewhat spoiled by the addition of a dock and the smell of salty fish, but travellers still come here to see the idyllic views.
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Jun 23 2007, 11:21 PM In: Origins... By: Phoenix Lalandi |
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Port This is the main port on Tealita, offering trade and commercial routes to Lithka. A bustling market place surrounds the port, where trade is booming: no place to go for a headache, as calls of "Freshly caught fish!" and "Finest pedigree horses in the land" echo around the open arena. Beware the rogues that dwell on innocent, honest people; whilst they may not be Thieves as such, they would more than happily cut the stings of your heavily laden purse to... relieve you of your burden.
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Jun 30 2007, 07:40 PM In: Time to Get Back to Work By: Phoenix |
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The Lithe Dragon A Thief-filled tavern, the Lithe Dragon is the headquarters in this city for the running of the thieves Guild. From brawling men to staggering drunks, this tavern has all you'd ever want for a loud, drunken night out.
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Golden Sword Training Centre A rather run-down building on the outside, especially compared to the rest of the city, the Golden Sword is the Warriors Guild's branch in Fadria. However, on the inside it is a marvellous sight, with courtyards, stables and countless training rooms, with annexes for rest and recuperation.
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May 23 2007, 11:14 PM In: don't wait around for c... By: Tigraine |
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Green Hood Hideaway Deep within the forest, the Green Hood Hideaway acts as a training centre and headquarters for the Guild of Rangers within Fadria.
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May 31 2007, 07:03 PM In: Why was he the chosen one? By: Forgotten Myth |
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Temple of Eternity A magnificent pagoda, made from ebony, mahogany and white marble, this temple is dedicated to the patron God of Tealita. The finely carved pillars, walls and ceiling show the reverence for this God in this land. As well as being a famous landmark, this is also the Magi Guild headquarters in Fadria.
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The Mysterious Graveyard Set only half a day's walk from the Hideaway, this Graveyard is primarily used by the grieving Rangers. However, the Graveyard often finds itself playing host to a number of other Guilds, as the ongoing war takes more and more casualties. Its perimeter is a low, crumbling stone wall, fragments broken off by winding creepers. A low, wrought iron gate provides the entrance to the Graveyard; it, too, is encased in creepers.
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May 6 2007, 01:41 PM In: Don't you worry By: Rialle Raeva |
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