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Gerth Nan Gerth Nan, pronounced Gurth Nahn, is perhaps the most dangerous part of the land. It is said so and named so because of the fact that many big cats call this place home. The name means Death Valley, and it's a place that's rugged and rocky, lying in between two low lying mountains called Mor and Loth, Mor meaning dark, and Loth meaning blossom.
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Mor This is the mountain of Mor, a low lying, rugged mountain. Mor is one of the two brother mountains, the other mountain is Loth. Mor means dark, and is the more desolate and evil of the two mountains. It reaches about a couple hundred feet in altitude, and to most things it would look like a giant pile of rocks, but to others it looks like home.
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Death's Playing Field Here is where the Karayan and Aspasia packs fought for each other's land. Here was how the story had gone; The Karayan pack, sick with power, gave an order for scouts to try to assassinate the Aspasian Alpha. The plan failed and all hell broke loose. A battle was raged on this piece of land, leaving it desolate and bloody. Because of the many losses, the Aspasian warriors broke their ranks and scattered, fleeing to the sanctity of Loth.
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Gerth Nan Shrine Here, like the Venorik Taur Shrine, is where many of the firewolves are thought to gain their powers. It, like the Earthen Shrine, is deep within Gerth Nan, and it takes one with expertise to be able to navigate their way through the thick foliage to the shrine. Meetings are also held here by the Alpha.
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