Make a Pikmin card. I've already made the Candypop buds and onions. I'll post them lator.
swampm islandm mountainm plainsm forestm These smilies will help when telling costs.
Red Onion (4 mountainm mountainm )
Enchantment- Onion
X mountainm , tap: Remove a creature from your gaveyard with converted mana cost X from the game. Place X 2/1 red Red Pikmin creature tokens into play. Red Pikmin have Protection from Red.
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Yellow Onion (4 forestm forestm )
Enchantment- Onion
X forestm , tap: Remove a creature from your gaveyard with converted mana cost X from the game. Place X 1/1 green Yellow Pikmin creature tokens into play. Yellow Pikmin have " forestm : Yellow Pikmin gains flying until end of turn."
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Blue Onion (4 islandm islandm )
Enchantment- Onion
X islandm , tap: Remove a creature from your gaveyard with converted mana cost X from the game. Place X 1/1 blue Blue Pikmin creature tokens into play. Blue Pikmin have Protection from Blue.
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Purple Candypop Bud (2 plainsm )
Enchantment
plainsm , sacrifice a Pikmin: Place a 3/1 white Purple Pikmin token into play.
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White Candypop Bud (2 swampm )
Enchantment
swampm , sacrifice a Pikmin: Place a 1/1 black White Pikmin token into play. White Pikmin have Protection from Black and First Strike.
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Red Candypop Bud (2 mountainm )
Enchantment
mountainm , sacrifice a Pikmin: Place a 2/1 red Red Pikmin token into play. Red Pikmin have Protection from Red.
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Yellow Candypop Bud (2 forestm )
Enchantment
forestm , sacrifice a Pikmin: Place a 1/1 green Yellow Pikmin token into play. Yellow Pikmin have " forestm : Yellow Pikmin gains flying until end of turn."
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Blue Candypop Bud (2 islandm )
Enchantment
islandm , sacrifice a Pikmin: Place a 1/1 blue Blue Pikmin token into play. Blue Pikmin have Protection from Blue.
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Queen Candypop Bud (7 forestm )
Enchantment
You may pay islandm mountainm forestm instead of paying Queen Candypop Bud's casting cost.
5, sacrifice a Pikmin, sacrifice Queen Candypop Bud: Place 3 2/1 red Red Pikmin tokens, 3 1/1 blue Blue Pikmin tokens, and 3 1/1 green Yellow Pikmin tokens into play. Red Pikmin have Protection from Red. Blue Pikmin have Protection from Blue. Yellow Pikmin have " forestm : Yellow Pikmin gains flying until end of turn."
Wow, it's been forever since I've played Magic...
I'll make one later.
Uh...I have a list of over 50 cards I have made up...but there not pikmin. I'll post them.
Aftermath of Kamigawa
Imitilia, Warrior of Plains 5 plainsm Legendary Creature: Human Solider When Imitilia attacks, tap target non-white permanent 4/3
Smoke of Spirit Rage 2 mountainm mountainm Instant: Arcane Target creature takes X damage where XX is the number of life you have less than your opponent.
Takenuma Akki mountainm swampm Creature: Goblin If you have less life than your opponent when Takenuma Akki comes into play, search your deck for a black creature and put it into your hand. 1/1
Minamo Nezumi swampm islandm Creature: Rat If you have less creatures on the field than your opponent when Minamo Nezumi comes into play, search your deck for a blue creature and put it into your hand 1/1
Jukai Soratami islandm forestm Creature: Moonfolk If you have less cards in your hand than your opponent when Jukai Soratomi comes into play, search your deck for a green creature and put it into play 1/1
Towabara Orochi forestm plainsm Creature: Snake If you have less lands on your field than your opponent when Towabara Orochi comes into play, search your deck for a white creature and put it into play 1/1
Sokenzen Kitsune plainsm mountainm Creature: Fox If you have less artifacts and enchantments than your opponent when Sokenzen Kitsune comes into play, search your deck for a red creature and put it into your hand 1/1
Kami of Rock 3 mountainm Creature: Spirit When Kami of Rock comes into play, target player loses 3 life 1/1
Kami of the Obelisk - Cannon be played Creature: Spirit Channel: MMM, Destroy target creature 2/3
Kami of Ogre Flames 5 mountainm mountainm Creature: Spirit For each ogre shaman you control, Kami of Ogre Flames gets +2/+2 3/2
Last Torch mountainm Instant Creatures you control cant attack or block this turn
Sustainment 4 mountainm mountainm Instant Prevent all damage this turn
Kinbo, Goblin Crusader 2 mountainm mountainm Legendary Creature: Goblin Religious Warrior When a creature dealt damage by this card this turn is put into a graveyard, you may pay 3 life to put it under your control 4/3
Consuming Flames of Life X mountainm mountainm Instant You lose X life and may add up to XX red mana to your mana pool
Mirror of Flames X Artifact Any time a creature or player gets dealt exactly X damage, you may redirect the damage to another creature or player
Akki Footburner 1 mountainm Creature: goblin When this card comes into play, if you have less life than your opponent, target creature cannot attack or block this turn 1/1
Pot of Life Transfer 4 Artifact M, Pay 12 life: At the end of the turn you gain 10 life
Akki Invader 2 mountainm Creature: Goblin If you have less life than your opponent, Akki Invader gains first strike 2/2
Akki Samurai 3 mountainm Creature: Goblin Bushido 1 , If you have less life than your opponent, Akki Samurai gets the ability M: Deal 1 damage to target blocking creature 3/2
Mountain Ogre 5 mountainm Creatire: Ogre If you have less life than your opponent, you may sacrifice Mountain Ogre and deal 5 damage to your opponent 3/3
Akki Ninja 4 mountainm Creature: Goblin Ninjitsu 2M, If you had less life than your opponent when this deals damage to your opponent, you may destroy all enchantments on the field.
I stopped working on this pack and started another pack. Will post that in a second.
Only Pikmin MtG cards? I have ideas for others.